Skills Database
Browse 71 character abilities and combat techniques.
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Core
Mesmer
Necromancer
Ranger
Elementalist
Dispel
Removes magical effects, barriers, auras, summons, and enchantments
Reflect
Nullifies and rebounds spells back at the caster
Counterspell
Instantly cancels the casting of a single enemy's magic skill
Essence Shift
Converts stamina upkeep into mana regeneration
Presence Ward
Creates an invisible detection field that alerts when a living presence crosses
Aura Ward
Detects magical signatures within its radius
Disruption Ward
Creates a passive anti-magic field that weakens hostile spells
Anchor Ward
Prevents teleportation, phasing, or dimensional breaches in the area
Elemental Attunement
Reduces mana cost for base Elementalist spells, can attune to one element
Flame Bolt
Launches a fiery projectile that explodes on impact, igniting targets
Firewall
Summons a 7-foot-high wall of fire that ignites passing enemies
Flame Enhancement
Imbue attacks with fire damage and chance to ignite
Flaming Feet
Boosts movement speed and leaves a trail of fire that burns with varying intensity
Fire Nova
Massive fiery explosion dealing high damage and knockback. Can target an enemy as the epicenter or cast at a location.
Hydro Burst
High-pressure water blast that knocks back enemies
Soothing Water Balm
Heals target and removes one condition
Ice Shards
Launches sharp ice projectiles that cause bleeding. Each shard deals uniform damage and must make a separate hit check. More shards fired at higher levels.
Liquid Asphyxiation
Suffocates an enemy in magical water
Slushy Snare
Creates a slippery ice field that slows enemies and causes knockdown. Can target an area or center on an enemy. Gives the caster and all allies magical icy cleats to improve stability over icy terrain.
Liquid Enhancement
Grants regeneration and elemental resistance
Fog
Creates dense fog that conceals allies and confuses enemies. Duration increases with skill level.
Aerial Blast
Compressed air blast that pushes enemies and deals damage in a cone
Gale Step
Instant dash with radial knockback and increased movement speed
Lightning Bolt
Instant lightning strike that chains to nearby enemies, interrupting all targets hit
Levitation
Float above ground, avoiding melee attacks
Aerial Enhancement
Grants increased movement speed and attack speed
Wind Barrier
Creates a circular wind barrier that blocks projectiles and prevents enemy movement into the area
Crushing Boulder
Hurls a massive boulder that crushes enemies and knocks them down
Earthen Enhancement
Increases armor and physical resistance
Stonewall
Creates an impassable stone barrier
Spike Blast
Earth spikes launch upward then crash down, damaging enemies twice and causing bleeding. Damage remains constant across levels; only AoE increases.
Earthen Prison
Encases target in either a stone cell, a stone dome, or a stone coffin, immobilizing them.
Quicksand
Creates quicksand that slowly pulls enemies down
Healing Hands
Direct healing touch that restores health
Bodily Cleanse
Removes all negative conditions from target
Divine Rays
Bathes target in healing light over time
Smite
Holy damage that is extra effective against undead
Blessed Aura
Creates aura that removes conditions and grants immunity
Healing Boon
Powerful melee-range heal with bonus effects
Restore Consciousness
Revives fallen ally with partial health
Grace in Suffering
Automatically heals allies when they take damage
Shield of Light
Creates protective barrier that absorbs damage
Blessed Favor
Reduces damage taken and heals when hit
Pacifism
Prevents all combat actions in area
Avert Death
Prevents ally from dying when health reaches zero
Sanctified Ground
Creates holy ground that heals allies and harms undead
Veil of the Unseen
Renders the caster invisible to normal sight
Imagined Encumbrance
Makes target believe they are carrying extreme weight
Mana Feast
Drains mana from target and transfers to caster
Spectral Agony
Inflicts mental burn damage over time
Hallucinate
Creates false images that confuse and distract enemies
Mental Projection
Projects consciousness to scout remotely
Psychic Spear
Launches concentrated mental energy that pierces minds
Mindshield
Creates a protective mental barrier
Forced Recall
Forces an enemy projection back to their body
Astral Punch
Delivers a powerful psychic blow that disorients
Raise Dead
Raises recently deceased as temporary undead minions
Reanimation
Permanently raises powerful undead servants
Drain Life
Drains life force from target over time
Pestilence
Summons swarm of disease-carrying insects
Spirit Feast
Absorbs spirits from corpses to restore mana
Curse of Weakness
Reduces target's physical damage by 30%
Curse of Fragility
Reduces target's armor and resistances by 40%
Curse of Exhaustion
Drains stamina and mana regeneration
Curse of Suppression
Increases skill cooldowns by 50%
Curse of Vulnerability
Increases damage taken by 25%
Curse of Eternal Torment
Applies all curse effects permanently until cleansed
Haste
Temporarily accelerates movement and action speed, reduces endurance consumption by 25%, and decreases cast times. Reduces spell mana cost by 10%
Slow
Temporarily reduces movement and action speed of target enemy by 25%, increases endurance and mana costs by 25%, and increases cast times by 25%
Phase Step
Instantly teleports the caster 5 meters away from the closest enemy, always choosing direction that increases distance from all enemies. Breaks enemy targeting
Temporal Recall
Two-stage skill: Place invisible anchor at location, then recall to teleport back. Anchor lasts until used, dispelled, or caster dies. Teleporting from combat ends battle as escape
